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From Foveated Rendering to Depth Sensing… BrownbagTV’s first collab-up will explore the likely impact of key tech innovations and market forces on the content continuum — both its creation and consumption. With each trend, we’ll explore the underlying innovations and drivers. This volume we’ll unbox VR/AR/MR products for audience trends. #1: Foveated Rendering Lowers the Bar and Ups the Ante, […]

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ISTE

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Our friend and partner Ted Lai unveiled TUNIVERISTY, it’s really PHARRELL TEACHING GARAGEBAND: Apple has a new book on the shelf: Tuniversity, a project co-founded by Pharrell Williams that aims to “reinvigorate” music education by helping teachers use Apple’s Garageband in the classroom. Tuniversitiy’s first offering is a book on how to reproduce Williams’ own song, “Happy,” and includes step-by-step […]

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The VR/AR Association LA Chapter introduced a panel comprised of Venture Capitalist and people who make money moves in and around the tech-entertainment Silicon Beach Arena. This was my first experience with the organization, and I liked the energy in the room, although a little “toasty” for some of us. I believe the next event will allow for more creature […]

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I was an attendee of a panel that I captured for the permanent record.  What I witnessed is up to you to decide on the eminence of the content and the panelist for stakeholders in CTE.  For the record, Dakar submitted a panel abstract with oversight from the producers of this event and the conference organizers apparently never thought enough of […]

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What If ?

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Dakar Foundationcut its teeth in building a Los Angeles County-based Digital Media Academy during our five years as a vendor at Compton Unified School District, and through our network of public/private organizations, private foundation and film production and partnership with LAUSD, we’ve arrived at the doorsteps of Kevin Hart, and a proposed umbrella Hart Beat University. (Fab Lab Drive it) Summer STEM Camp Sponsored @BCSN_Erie. Can […]

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We Don’t Need Another Fab Lab/Makers Space, We Need A Better One! Sourced By Marcelino Ford Levine for Dakar Foundation Related Material          Related Material Dakar Foundation believes that America’s underserved school districts need stronger STEAM AI/Machine learning programming, and Intel has provided a challenge for all concerned.  Our core goal is to make learning competitive and […]

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This Blog is a mashup of the experiences that Dakar has participated over the last eight Digital Hollywoods in Los Angels and one in Las Vegas @ CES. We’d like to thank Victor Harwood, and Vanessa Athen for making our journey so enriching for the students, parents, and educator who have traveled the halls of the Ritz-Carlton in Marina Del […]

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Reforming Mental Health Treatment in VR https://t.co/WOWNlkRKnk #VirtualReality — AR/VR Magazine (@arvrmag) May 22, 2017 VR/AR Production: Advances in Visualization & Experimentation in Cinematic – TV – Ads – Games David Traub, Co-Founder, Epiphany Film Fund, Moderator Edward Dawson-Taylor, co-founder, Edge Visual Studios (VFX, Jurassic World & Jungle Book) Brett Leonard, Virtual Reality Expert/Creator – ‎VIRTUOSITY VR (Director – The […]

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ANNA MARIE PIERSIMONI

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The Power of VR-AR: A New Language of Artistry – A Unique Moment of Commercial Possibility and Marketplace Johannes Saam, Senior Creative Developer, Framestore Peter Akemann, President of Skydance Interactive Neil Mandt, founder, and CEO, Mandt Bros Productions & Mandt VR. Clay Weishaar, creative director at Tool of North America Cathy Twigg, Co-Founder/Chief Content and Production Officer, The Rogue Initiative […]

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UNIVERSITY PROJECT

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As usual, Simone Nelson provided the best experience for all of the instructors, students, and mentors who came to Digital Hollywood looking for a leg-up in the tech-entertainment industry. Below are excerpts of the panelist thoughts and reflections from this year’s CSUEA University Project feature panel. 360° "groupie" at our #DigitalHollywood panel!@gdmccourt @xoheathermarion @VargasGirl @DarleneTweets @movingwords https://t.co/MCb0Z5FWdr — Gregg Katano […]

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